Data and probability · Ages 14–15
Probability
From “Certain, impossible and random events” to “Fair games and expected gain”, step by step, each skill with its methods, worked examples and answers.
Skills and methods in this topic, easy to hard
- Certain, impossible and random eventsAll the outcomes: certain. None: impossible. Some: random
MethodA die: "a 7" impossible, "less than 7" certain, "even" random
Another way: The unluckiest case3 red, 4 blue: draw at least 4 + 1 = 5 to be sure of a red
- What a probability means0 ≤ P ≤ 1; P(not) = 1 − P; experimental = times ÷ trials
MethodP(rain) = 310, P(no rain) = 1 − 310 = 710
Another way: From the counts120 rolls × 16 = 20 times
- Equally likely outcomesP = favourable ÷ all outcomes, in simplest form
Method3 red, 5 blue: P(red) = 3 ÷ 8 = 38
Another way: One take away1 − 520 = 34
- Relative frequency and expected frequencyRelative frequency = frequency ÷ trials; expected frequency = probability × trials
Method46 ÷ 200 = 0.23; 0.4 × 300 = 120
Another way: Against the theory180 ÷ 600 = 0.3, far more than 16
- Listing outcomes in a tableTwo dice: 36 cells; count the favourable ones. The sums aren't equally likely
MethodSum 8: (2, 6), (3, 5), (4, 4), (5, 3), (6, 2), P = 536
Another way: The diagonalsSum 8: 13 − 8 = 5 cells
- Tree diagramsMultiply along a path; without replacement, one fewer the second time
Method3R 2B, no replacement: 35 × 24 = 310
Another way: Counting ordered outcomes(3 × 2) ÷ (5 × 4) = 620 = 310
- Probability word problemsMultiples of 3 or 5: 10 + 6 − 2; take off the ones counted twice
Method1 to 30: (10 + 6 − 2) ÷ 30 = 715
Another way: Listing them3, 5, 6, 9, 10, 12, 15, 18, 20, 21, 24, 25, 27, 30: 14
- Expected valueE = Σ value × probability: the average over many tries
MethodSpinner $0, $0, $10, $30: E = 40 × 14 = $10
Another way: Each outcome once, then the mean(0 + 0 + 10 + 30) ÷ 4 = 10
- Fair games and expected gainExpected gain = expected prize − cost; 0 is fair
Method24 × 16 − 5 = 4 − 5 = −1
Another way: Picture 6 plays(24 − 6 × 5) ÷ 6 = −1
Worked examples
From different skills in this topic. Have a go first, then open each one for the answer and the working.
Example 1Certain, impossible and random events →
An ordinary die is rolled once. Which of these is an impossible event?
- A. Rolling a 7
- B. Rolling an even number
- C. Rolling a 6
- D. Rolling a number less than 7
Choose the right answer
Show the answer and working
Answer: A. Rolling a 7
A die shows only 1 to 6, never 7, so rolling a 7 can't happen.
Example 2Listing outcomes in a table →
Two dice are rolled. The table lists the product of the two. The probability of a product greater than 5 is .
Answer in simplest form
Show the answer and working
Answer: 1318
Of the 36 cells, 26 show more than 5: 2636 = 1318.
Example 3Fair games and expected gain →
One play costs 5 dollars. A die is rolled: a 6 wins 24 dollars, anything else nothing. What is the expected gain from one play, in dollars (a loss as a negative number)?
Show the answer and working
Answer: −1 dollars
Expected prize = 24 × 16 = 4; expected gain = 4 − 5 = −1.
VIP practice notes and papers
Aimed at tests and exams: questions on this topic, new every time, to print or save as a PDF.
- Practice notes: The key point, worked examples step by step, then questions of the same kind to follow, hints fading
- Practice paper: Set out in parts like a school paper, marked, with answers and full working
